You can zoom the camera back pretty far in third-person, but there comes a point where it becomes less and less effective the farther back you pull the camera, just because you’re so damn small and it’s hard to gauge where the crosshair is at that point. all in third person, and the camera was designed to accommodate that kind of gameplay, unlike the third-person camera in Oblivion, which was more of a “vanity mode.” You can run around, adventure, get into combat (“run and gun”) etc. I meant, in general, the game is fully playable in third person. Emil Pagliarulo clarifies what you can do in the several viewpoints used in Fallout 3:
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